@tjm

tjm

Joined October 2026

1Published reports
1Games tested
0Helpful votes

Compatibility reports

Published first-hand testing from tjm.

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Airtonehistoria IncView game
tjm@tjm
10 Oct 2026Playable
Local on Frame

Tinkering needed, but can run gameplay at 60fps.

LaunchLaunches
ControlsFully functional
PerformanceMinor issues

After applying the listed fix steps, played for about an hour so far - various songs on various difficulties. Lobby has severe visual issues, but from song selection onwards I had no further problems. While in a song and doing rhythm gameplay the visuals are fine,the tracking and movement timing seem as good as native. Depending on tweaks I was able to get either 60fps (with frame drops) or 54fps (solid), reprojected to 120 and 108 respectively. The performance seems to be CPU-limited, so reducing visual quality further doesn't seem to improve frame rate.

Tinkering or fix steps

Properties > General > Launch Options: Set to "OPENSSL_ia32cap=:~0x20000000 %command%" (no quotes - required to fix a crash soon after startup) In-game settings > Motion Graphics: Set to "Off" (fixes frame drops on hitting notes) VR Video Settings > Refresh Rate Override: Turn on and set to either 120 (for 60fps with occasional drops) or 108 (for solid 54fps)

Known issues

Lobby only: Severe flickering textures and poor frame rate.