Local on Frame
Runs acceptably in standalone VR, but some crashes require dropping to flatscreen to pass.
LaunchLaunches
ControlsFully functional
PerformanceMajor issues
Played about 20 minutes in standalone VR. The opening scene after selecting "New Game" consistently crashes or freezes, but starting a game in flatscreen and loading it in VR after collecting the scanner seemed to work fine. Performance was not great; mostly 72fps, but with somewhat frequent drops. VR controls all seemed to work as designed with the frame controllers (this report isn't the place to talk about whether their design is any good, but controllers tracked correctly and all functions were bound).






